![]() ![]() ~Markus 11:14, 3 June 2011 (UTC) Dungeon Spawn bug-Water Though, I do see data covering the number of Crystal Hearts and chests found in a dungeon to be of use. ~Markus 11:10, 3 June 2011 (UTC) Further, Only three of the 10+ chests I found had unique items. It's also entirely possible that the chests within dungeons have the same loot tables as those found elsewhere. So, I'm not sure if any such data would show anything conclusive. Plus, there are a large number of chests in the dungeon. Not to mention how difficult they are to traverse. That might be a bit of a tall order, given that a boss has to be defeated and there's only one dungeon per world. It would be nice to know the chances of finding certain items. I think there should be a loot research like the Floating Islands one. I think it's only so small because the Wiki just started to exist - i'm sure in 2 weeks it will be too much text for an overarching Environment page. This article, while well written, is so small that I'd say we merge it - along with all the rest of the biome pages - into the overarching Environment page. 26 Condition's for something to be a "Dungeon".24 Dungeon spawning in the middle of world.21 "A player is considered to be in the Dungeon". ![]() 20 Dungeon extension / Artificial Dungeon.19 Question as to why my dungeon has multiple backgrounds.12 I killed Skeletron, but Dungeon Guardians still spawn.that's a pretty zealous Dungeon Guardian! 7 It's just way too dangerous to try to loot the dungeon w/o Skeletron killed.5 Incorrect list of 'dungeon-unique' items.4 Looting the Dungeon Without Alerting Skeletron. ![]()
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